Joanna & Skullfried

 

Team:
     Griva Patel - Producer, programmer
     Yonglin "Carl" Zhang - Programmer
     Melissa Schoeller - Artist
     Mengyang Li - Artist
     Daniel Cohen - Sound designer

Platform: HTC Vive

Details: This game was designed for a rapid-prototyping course at Carnegie Mellon's Entertainment Technology Center. The team was tasked with putting together a game where Character A is afraid of Character B, and the player must help protect Character A. We decided to design a horror puzzle game. I contributed all backgorund assets and 2D art, as well as the puzzle for one of the levels.